I've been toying with the base mesh in Maya and in Dota 2 to problem solve my design. The shoulders have to be re-imagined because he really doesn't have shoulders in the traditional sense. Just a large cobra hood that moves independently of the arms. I've been holding off on drawing so I don't focus too much on things that might not even function but I couldn't help drawing a design for the arm guards. I'll probably throw out the Aztec pattern in favor of cracked stone though.
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Work In Progress Blog
Here is where I will post updates on what I am working on before each project is ready to post on my main page.