Well I'm back to my tile set and I decided to work in Maya now that I've gotten it working again. I've spent 5 years in max and it would be nice to shore up my 1-2 years in Maya. I've rigged, animated, UV'd, textured, rendered, and lit in Maya but never really went too far modeling so here goes. There are too many companies out there that use Maya to not get a good grasp of it. I want there to be no doubt that I can create in Maya what I make in Max.
I'm starting off with a fireplace to show what I've learned with stonework. I got the basic model done and I'll concept out some of the detail during my lunch break tomorrow so that I can model that up quick and get into Zbrush.
I'm starting off with a fireplace to show what I've learned with stonework. I got the basic model done and I'll concept out some of the detail during my lunch break tomorrow so that I can model that up quick and get into Zbrush.