I had originally wanted to do the Morphling set in more of an Aztec theme. I could tell the set was getting more of a Greek theme to it so I thought I'd give the Aztec a shot before I started any major concept work. I think the Aztec theme is way more interesting and lends itself more to the damaged theme I'm going with.
I've been toying with the base mesh in Maya and in Dota 2 to problem solve my design. The shoulders have to be re-imagined because he really doesn't have shoulders in the traditional sense. Just a large cobra hood that moves independently of the arms. I've been holding off on drawing so I don't focus too much on things that might not even function but I couldn't help drawing a design for the arm guards. I'll probably throw out the Aztec pattern in favor of cracked stone though.
Work In Progress Blog
Here is where I will post updates on what I am working on before each project is ready to post on my main page.